The second installment in a planned trilogy of games, Mass Effect 2 is an action role-playing game developed by BioWare. In this dark second chapter, Saren’s evil army of Geth soldiers has just been defeated, and humans, who are still struggling to make their mark on the galactic stage, are now faced with an even greater peril…
Wednesday, December 30, 2009
The Full Blur Trailer Mass Effect 2 3 Minutes HD2
The second installment in a planned trilogy of games, Mass Effect 2 is an action role-playing game developed by BioWare. In this dark second chapter, Saren’s evil army of Geth soldiers has just been defeated, and humans, who are still struggling to make their mark on the galactic stage, are now faced with an even greater peril…
Thursday, December 24, 2009
Sony Reader PRS-700 Review
Sony Reader PRS-700 Review
Begin a new chapter with the PRS-700BC Reader Digital Book. Boasting an impressive 6.0-inch, touch screen display, this Reader uses paper-like E Ink® technology which makes it easier to read, even in bright-light situations. In addition to a built-in light, there’s an interactive touch screen that lets you turn pages with the slide of a finger or activate the bookmark. You can also create annotations with a virtual keyboard, highlight text with a stylus pen, search for text in your digital book, and easily adjust the font size. A faster processor gives you quicker response times when opening content or turning pages. Ideal for travelers or people who like to read while on the go, the PRS-700BC holds approximately 350 digital books.
Note: Use of companion eBook Store limited to U.S. and Canadian residents. Certain titles may not be available for download based on place of residence.
Watch Video of Sony Reader PRS-700 Review
6" Display with touchscreen display
A sizeable 6-inch display with touchscreen technology lets you interact with the Reader just like a real book. A simple movement with the slide of a finger lets you easily turn pages or activate the bookmark. It also features a virtual keyboard that can be used for quick annotation or search.
E-ink paper-like touchscreen display
The Sony® PRS-700 Reader Digital Book provides a unique way to experience reading. With its impressive 6-inch display1 , utilizing breakthrough E Ink® technology that’s almost paper-like, making it easy to read, even outdoors in the sunshine. In addition, the screen allows for high contrast and high resolution, with a near 180ยบ viewing angle.
Built-in LED reading light
A built-in LED reading light gives you the ability to read at night or other low-light situations without bothering others around you.
Search, annotation, and highlighting capabilities
The Reader Digital Book features annotation, highlighting, and search applications that heighten your reading experience. You can easily make annotations in your digital book with the virtual keyboard or highlight text you want to remember by selecting it with a stylus pen or with the touch of your finger. You can even search for text on your Reader with the virtual keyboard or by highlighting text.
Adjustable text sizes
The Reader Digital Book allows you to zoom in and out as well as adjust the text into 5 different sizes.
Ultra Portable
The Reader Digital Book offers a unique, on-the-go reading experience and is the perfect travel companion. Measuring 0.4-inches thin and weighing just 10 ounces (without cover), the Reader is more compact and lightweight than many paperbacks.
Long battery life
While most portable electronics lose power after only a few hours, the Reader Digital Book lets you turn up to 7,500 continuous pages (or up to two weeks of reading) on a single charge.
Internal storage
The Reader Digital Book gives you the freedom to leave that stack of paperbacks at home. The 512 MB internal memory will hold approximately 350 average size digital books and hundreds more with optional removable Memory Stick Duo™ media or SD memory cards.
Thousands of eBooks available
The Reader Digital Book allows you to search, browse, discover, and buy new releases, classics, and popular digital book titles from The eBook Store from Sony and other participating Websites3 . You can even go to other sites that have DRM Free eBooks in file formats supported by the Reader5 . This translates into an unbelievable amount of content suitable for the Reader. Access over 500,000 free public domain titles from Google.
Multiple formats supported
The Sony® PRS-700 Reader Digital Book isn’t just about using it to read digital books. With the included eBook Library 2.5 PC Software, you can easily transfer Adobe® PDF documents , Microsoft® Word documents, BBeB® format, and other text file formats to the Reader . It also supports EPUB/ADEPT and connection with Adobe Digital Editions. You can even play back unsecured MP3s and AAC audio files. (Headphones not included.)
Begin a new chapter with the PRS-700BC Reader Digital Book. Boasting an impressive 6.0-inch, touch screen display, this Reader uses paper-like E Ink® technology which makes it easier to read, even in bright-light situations. In addition to a built-in light, there’s an interactive touch screen that lets you turn pages with the slide of a finger or activate the bookmark. You can also create annotations with a virtual keyboard, highlight text with a stylus pen, search for text in your digital book, and easily adjust the font size. A faster processor gives you quicker response times when opening content or turning pages. Ideal for travelers or people who like to read while on the go, the PRS-700BC holds approximately 350 digital books.
Note: Use of companion eBook Store limited to U.S. and Canadian residents. Certain titles may not be available for download based on place of residence.
Watch Video of Sony Reader PRS-700 Review
6" Display with touchscreen display
A sizeable 6-inch display with touchscreen technology lets you interact with the Reader just like a real book. A simple movement with the slide of a finger lets you easily turn pages or activate the bookmark. It also features a virtual keyboard that can be used for quick annotation or search.
E-ink paper-like touchscreen display
The Sony® PRS-700 Reader Digital Book provides a unique way to experience reading. With its impressive 6-inch display1 , utilizing breakthrough E Ink® technology that’s almost paper-like, making it easy to read, even outdoors in the sunshine. In addition, the screen allows for high contrast and high resolution, with a near 180ยบ viewing angle.
Built-in LED reading light
A built-in LED reading light gives you the ability to read at night or other low-light situations without bothering others around you.
Search, annotation, and highlighting capabilities
The Reader Digital Book features annotation, highlighting, and search applications that heighten your reading experience. You can easily make annotations in your digital book with the virtual keyboard or highlight text you want to remember by selecting it with a stylus pen or with the touch of your finger. You can even search for text on your Reader with the virtual keyboard or by highlighting text.
Adjustable text sizes
The Reader Digital Book allows you to zoom in and out as well as adjust the text into 5 different sizes.
Ultra Portable
The Reader Digital Book offers a unique, on-the-go reading experience and is the perfect travel companion. Measuring 0.4-inches thin and weighing just 10 ounces (without cover), the Reader is more compact and lightweight than many paperbacks.
Long battery life
While most portable electronics lose power after only a few hours, the Reader Digital Book lets you turn up to 7,500 continuous pages (or up to two weeks of reading) on a single charge.
Internal storage
The Reader Digital Book gives you the freedom to leave that stack of paperbacks at home. The 512 MB internal memory will hold approximately 350 average size digital books and hundreds more with optional removable Memory Stick Duo™ media or SD memory cards.
Thousands of eBooks available
The Reader Digital Book allows you to search, browse, discover, and buy new releases, classics, and popular digital book titles from The eBook Store from Sony and other participating Websites3 . You can even go to other sites that have DRM Free eBooks in file formats supported by the Reader5 . This translates into an unbelievable amount of content suitable for the Reader. Access over 500,000 free public domain titles from Google.
Multiple formats supported
The Sony® PRS-700 Reader Digital Book isn’t just about using it to read digital books. With the included eBook Library 2.5 PC Software, you can easily transfer Adobe® PDF documents , Microsoft® Word documents, BBeB® format, and other text file formats to the Reader . It also supports EPUB/ADEPT and connection with Adobe Digital Editions. You can even play back unsecured MP3s and AAC audio files. (Headphones not included.)
Arcade UFO Gaming Zone
Arcade UFO Gaming Zone 

That humble, almost nondescript building is a beacon — a shining light of hope in a black sea of impossible. In America, a country where gaming used to mean arcades but now means home consoles, that glimmering building stands out. For some, American arcade gaming is dead. For Kotaku reader Ryan Harvey, who contacted us after the Arcade Mania book announcement, American arcade gaming is well worth bringing back to life.
New Year's Day 2008. Austin's last-standing coin-op, Einstein's Arcade, was shuttered. That's where Harvey played Street Fighter III: 3rd Strike every damn day and duked it out in countless tournaments that drew up to 80 spectators. This is where he practiced for the Evolution Championships series. "It was a moment of despair in my life," he recalls. That was his hotspot, his hangout, poof gone.
But instead of simply bitching and moaning, Harvey and his friends thought of an action plan: Let's buy the machines from Einstein's and open our own arcade. After working out a deal with Einstein's owner, Harvey and a friend found themselves the proud owners of 8 coin-op machines. "In the meantime," he says "I immediately began looking at retail spaces in the city to get an idea of what was possible." Before they knew it, the two had a lease ironed out for the summer.
Like most children of the 80s and early 90s, Ryan Harvey grew up feeding coins into machines. The Texas-native's earliest memories were standing on milk crates so he could reach the joystick to play Vs. Super Mario Bros. "I played a ton of arcade games as a kid thanks to generous parents and arcade games conveniently located any place we went," he recalls. "I was hooked from the very start, and also have fond memories of Legend of Kage followed by Black Tiger a bit later on." Quarters flowed at family arcade outings.
As the decades continued, the games took more and more quarters. And American gamers shifted further from arcades to living rooms. "Arcade gaming died out in the U.S. for many reasons, but I don't think any of them are the reasons most people think about," says Harvey. "The number one reason it died here is because of our coinage system. The Japanese coin system is coincidentally perfectly made for arcade gaming with 50 yen and 100 yen denominations (50 cents/1 dollar)." Japanese arcade gaming was always based on the hundred yen coin, making it easier for player to pluck down one coin, compared to the increasing number of quarters.
And when U.S. arcade owners found out that prize games made more than actual arcade video games, fewer and fewer titles were imported from Japan. This caused a trend, Harvey points out, in the 90s from the "real" video arcade to the entertainment venues that rule today. "Ultimately, I don't think it's a matter of Japanese people being any more into gaming than Americans," he adds. "Arcades have been successfully marketed in Japan and adapted through an era of change; the U.S. operators just gave up."
While mini-malls and pizza parlors housed American arcades in the 1980s, along with the occasional mini-mart or gas station having a cabinet or two, Japanese arcades were located in urban centers, close to major train stations. On the way home from work or school, players could duck in for a quick game or two. "Japan is a culture built around easy transportation in metro areas, and there is always an arcade close by if you're in the city," says Harvey. American, a few notable expectations aside, is not.
Harvey should know. He spent a year abroad at Obirin University outside Tokyo as a Japanese major. His free time was spent climbing through countless Tokyo arcades, but most of his time was spent in a small local arcade called "Game UFO".
"Game UFO was a small mom-and-pop arcade," remembers Harvey. "It was dirty, didn't always smell great, and generally looked like it was about to fall apart. However, this was the kind of place you could go and make life-long friends, and the arcade machines were always in perfect shape. The regulars diligently attended almost every day, myself included when I lived there in 2005." It made such a big impression on him that he's even named the Austin arcade Arcade UFO after it.
That feeling, you know, the one you get being in the same room as your opponent or friends or even strangers is exactly what Harvey wants to bring back to Austin. "I want to bring back that feature which is long-lost in most of the arcades still standing in the U.S. today," he says, "the feeling that the other people in the room actually play video games and enjoy them as much as you do."
So far, the local support in Austin has been overwhelming, and Harvey is hoping that his arcade, Arcade UFO, will join the ranks of Austin's other local landmarks like Alamo Drafthouse, Bird's Barbershop and Thundercloud Subs. "Local businesses in Austin have been extremely supportive and helped to make sure everyone knows about us," says Harvey. "I couldn't be more thankful!"
Arcade UFO opens August 29th and the arcade's website is here. "Most people assumed that this meant regular video arcades were done, but I respectfully disagree," says Harvey. "I just think it hasn't been done right for a long time, and that's exactly what I plan to do!"
New Year's Day 2008. Austin's last-standing coin-op, Einstein's Arcade, was shuttered. That's where Harvey played Street Fighter III: 3rd Strike every damn day and duked it out in countless tournaments that drew up to 80 spectators. This is where he practiced for the Evolution Championships series. "It was a moment of despair in my life," he recalls. That was his hotspot, his hangout, poof gone.

But instead of simply bitching and moaning, Harvey and his friends thought of an action plan: Let's buy the machines from Einstein's and open our own arcade. After working out a deal with Einstein's owner, Harvey and a friend found themselves the proud owners of 8 coin-op machines. "In the meantime," he says "I immediately began looking at retail spaces in the city to get an idea of what was possible." Before they knew it, the two had a lease ironed out for the summer.
Like most children of the 80s and early 90s, Ryan Harvey grew up feeding coins into machines. The Texas-native's earliest memories were standing on milk crates so he could reach the joystick to play Vs. Super Mario Bros. "I played a ton of arcade games as a kid thanks to generous parents and arcade games conveniently located any place we went," he recalls. "I was hooked from the very start, and also have fond memories of Legend of Kage followed by Black Tiger a bit later on." Quarters flowed at family arcade outings.
As the decades continued, the games took more and more quarters. And American gamers shifted further from arcades to living rooms. "Arcade gaming died out in the U.S. for many reasons, but I don't think any of them are the reasons most people think about," says Harvey. "The number one reason it died here is because of our coinage system. The Japanese coin system is coincidentally perfectly made for arcade gaming with 50 yen and 100 yen denominations (50 cents/1 dollar)." Japanese arcade gaming was always based on the hundred yen coin, making it easier for player to pluck down one coin, compared to the increasing number of quarters.And when U.S. arcade owners found out that prize games made more than actual arcade video games, fewer and fewer titles were imported from Japan. This caused a trend, Harvey points out, in the 90s from the "real" video arcade to the entertainment venues that rule today. "Ultimately, I don't think it's a matter of Japanese people being any more into gaming than Americans," he adds. "Arcades have been successfully marketed in Japan and adapted through an era of change; the U.S. operators just gave up."

While mini-malls and pizza parlors housed American arcades in the 1980s, along with the occasional mini-mart or gas station having a cabinet or two, Japanese arcades were located in urban centers, close to major train stations. On the way home from work or school, players could duck in for a quick game or two. "Japan is a culture built around easy transportation in metro areas, and there is always an arcade close by if you're in the city," says Harvey. American, a few notable expectations aside, is not.
Harvey should know. He spent a year abroad at Obirin University outside Tokyo as a Japanese major. His free time was spent climbing through countless Tokyo arcades, but most of his time was spent in a small local arcade called "Game UFO".
"Game UFO was a small mom-and-pop arcade," remembers Harvey. "It was dirty, didn't always smell great, and generally looked like it was about to fall apart. However, this was the kind of place you could go and make life-long friends, and the arcade machines were always in perfect shape. The regulars diligently attended almost every day, myself included when I lived there in 2005." It made such a big impression on him that he's even named the Austin arcade Arcade UFO after it.
That feeling, you know, the one you get being in the same room as your opponent or friends or even strangers is exactly what Harvey wants to bring back to Austin. "I want to bring back that feature which is long-lost in most of the arcades still standing in the U.S. today," he says, "the feeling that the other people in the room actually play video games and enjoy them as much as you do."
So far, the local support in Austin has been overwhelming, and Harvey is hoping that his arcade, Arcade UFO, will join the ranks of Austin's other local landmarks like Alamo Drafthouse, Bird's Barbershop and Thundercloud Subs. "Local businesses in Austin have been extremely supportive and helped to make sure everyone knows about us," says Harvey. "I couldn't be more thankful!"
Arcade UFO opens August 29th and the arcade's website is here. "Most people assumed that this meant regular video arcades were done, but I respectfully disagree," says Harvey. "I just think it hasn't been done right for a long time, and that's exactly what I plan to do!"
Wednesday, December 23, 2009
Unreal Engine 3 on the iPhone 3GS iPod Touch 3rd Gen
Unreal Engine 3 on the iPhone 3GS iPod Touch 3rd Gen 
Epic a declarat ca aceasta demonstratie nu inseamna ca studiourile s-au si apucat de lucru la jocuri pentru iPhone si nici ca partenerii Epic a
r face deja acest lucru. Cu toate acestea, este un semn clar ca exista interes pentru dispozitivele Apple ca platforme pentru jocuri video si ramane de vazut cine va avea curajul de a face primul pas cu Unreal Engine 3.
Unreal Engine 3 pe iPhone 3GS/iPod Touch - VEZI VIDEOde Mina Hutterer 23 decembrie 2009
Motorul grafic Unreal sta la baza foarte multor jocuri de succes, atat pe PC, cat si pe consolele PlayStation 2 si Xbox 360. Initial a fost creat exclusiv pentru PC, insa iata ca a sosit momentul in care Unreal Engine 3 isi face intrarea pe... iPhone 3GS si iPod Touch 3rd gen.
Motorul grafic Unreal sta la baza foarte multor jocuri de succes, atat pe PC, cat si pe consolele PlayStation 2 si Xbox 360. Initial a fost creat exclusiv pentru PC, insa iata ca a sosit momentul in care Unreal Engine 3 isi face intrarea pe... iPhone 3GS si iPod Touch 3rd gen.
Video of Unreal Engine 3 on the iPhone 3GS iPod Touch 3rd Gen
Anandtech a facut o vizita la studiourile Epic Games si au reusit sa filmeze Unreal Engine in timp ce rula pe un iPod Touch din a treia generatie, ceea ce inseamna ca ruleaza si pe iPhone 3GS.
Anandtech a facut o vizita la studiourile Epic Games si au reusit sa filmeze Unreal Engine in timp ce rula pe un iPod Touch din a treia generatie, ceea ce inseamna ca ruleaza si pe iPhone 3GS.

Epic a declarat ca aceasta demonstratie nu inseamna ca studiourile s-au si apucat de lucru la jocuri pentru iPhone si nici ca partenerii Epic a
r face deja acest lucru. Cu toate acestea, este un semn clar ca exista interes pentru dispozitivele Apple ca platforme pentru jocuri video si ramane de vazut cine va avea curajul de a face primul pas cu Unreal Engine 3. Saturday, December 19, 2009
Sony Reader Touch Edition
Touch Screen Makes Reading a Breeze.Thinner, smaller and lighter than most magazines, the Reader Touch Edition™ lets you access up to 350 (or more with memory expansion card slots) of your favorite books from anywhere. The intuitive 6" touchscreen display makes navigation a breeze, letting you turn pages with the swipe of a finger. An included stylus offers freehand highlighting and annotation. With support for multiple file formats including ePub and PDF, you can enjoy books from more places, including the Reader™ Store and over one million free public domain titles from Google Books.
Consumers Reviews on "Sony Reader Touch Edition".
Rated 1.000000 out of 5 Stars Ratings Snapshot
Reviewer : Seattle (WA)
Date: Dec 16, 2009
I've had this product for less than a month
1of 2 people found this helpful
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Screen brightness non-existentCons: simply too dark to read
I was excited to get this as a gift but the screen is so dim it's unreadable in all but the brightest light. I kept looking for a backlight function and there isn't one! I will be returning this item and looking for something that I can actually use. Save yourself the trouble and don't purchase this unit .
Reviewer: (Napa, CA)
Date: Dec 15, 2009
I've had this product for less than a month
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Compare to KindleI purchased both the Sony Touch Reader and the Kindle 6" global Wireless. I had a difficult time with the Sony due to the touch screen. If anything brushes against it it will change pages. I spent a lot of time searching to find my place. The screen is hard to read and my lamp above my bed reflects on the screen making it more difficult to read. The Kindle has a much clearer screen with no reflections. Ordering books is a bit easier with the Sony but free books were a bonus with Amazon. The fact that they are about the same price it was a no brainer. I returned the Sony and I will keep the Kindle.
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